Eu4 timurids ideas. Europa Universalis 4 Wiki Active Wikis.
Eu4 timurids ideas For the region, see Tibet (region). In really wide games, other idea groups are all filler. Yuan ideas are pretty baller, with -25% Core Creation cost and 5% Admin efficiency, plus the -10% Core cost from EoC. tv/lud Everything i took as Timmy remained with Mughals, i took their Persia branch and got a bunch of permanent stuff, and when i formed Mughals even the Timurid estate stuff remained, the Timurid Diwan reform was still active on Lvl3, Mughals get lvl2/5/7 automatically so you pick a free lvl4 and 6 government reform. So I’ll give anyone some ideas and the list of my ideas, reasons, etc. Even when filled out, timurids ideas are arguably better thaan transoxiana. Then you can reform to a Theocracy or Republic, culture switch to a culture with Maratha, return to a Monarchy so you keep the Mughals' government reforms, and have Timurids now start with the entirety of Afghanistan as core provinces. Use the iqta interaction that reduces liberty desire. Ardabil is a one-province country situated in the Caucasia region. You still have multiple estate priveleges for +100 gov cap as a buffer as well as the Viceroyalty of Deccan giving a tonne of gov cap relief - prioritise using your admin on tech and coring first. Their position gives them easy access to the formation of Mughals which they can do by conquering some of Delhi and Jaunpur 's starting If the player manages to stabilize, the Timurids will be one of the strongest powers in the region with the potential to become one of the strongest countries. I have absolutely no idea how can u say Confucian can be considered bad. I'm allied to Kebab. Convert to Hindu or Sikh, convert non-Indian provinces, give those provinces to Rajputs, and use Rajputs troops as my main infantry. One wants something more from the Timurids. Better version and syncs well with the Mughal ideas. Has completed aristocratic Ideas. And when I do take ideas, I take Exploration. First Idea Group for Timurids? Thread starter eon47; Start date Nov 6, 2016; Jump to latest Follow Reply Their national ideas give +3 heaten tolerance stacking well with humanism. You could rush Yazd from the Timurids for that Zoroastrian province for the space marines. Hello wonderful new ideas and even more claims! If for some reason the Emperor doesn't allow you to join the empire, you get CBs on all of the electors to vassalize or restore union Get EU4 Winds of Change here if you’re not a nerd (you’ve probably already got it if you are, but click it anyway) https://play. Historically, Persia is one of the oldest civilisations in the world, with its origins traceable back to the fourth millenium BC, with the Persian Plateau first being unified in the Europa Universalis IV. Tibet is a formable nation in Asia, and can be created by countries with both Tibetan as their primary national culture and the Vajrayana religion. Persia is a formable in 1444, and existing nation from 1501 onwards, which is located in western Asia. Join us as we delve into the heart of the Timurid Empire, exploring strategies for early game stability, expansion Just a reminder since you're talking about using the Dhimmi: When you form the Mughals (assuming you have the Dharma DLC) you'll get the Indian tech group, and so lose While is it NOT a blowout, Mughals seems to win in the long run though Timurid ideas is ahead for now. They have extremely powerful national ideas and a strong mission tree. twitch. Their A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. If you started as one of Timurids' vassals, you may not be fast enough to bulldoze through India and you find yourself stopped or delayed by a particularly strong alliance. 36 Timurids are now able to form Persia while they were blocked before, as Ajam you basically conquer Timurids (and his vassals) lands to form Timurids also have an idea that gives you a tech boost but I can't remember the amount. Finish Timurid's mission tree before tag switching and forming the Mughals. If story/rp-ishness is what you are looking for then it can either be a Sistan that restores, modernizes and saves the Timurid Empire after having it driven to the brink of ruin, or a Sistan that lead by a cunning warlord kicks out the As a horde, you don’t need it though since you have tribal superiority and tribal conquest. I prefer Timurid ideas due to their greater military bonuses, which are useful for multiplayer. Timurids are obviously nerfed but 1) They have still solid NI group and 2) THEY NEEDED NERF. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. I am rather not fond of that strategy. Playing Timurids is honestly quite easy. With Cradle of Civilization, they follow the Hanafi school. That's quite a bit of permaclaims. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s Last game, I converted as soon as I got Delhi&Lahore thinking it would bring me an improvement over the "Horde"-tech&ideas of the Timurids. An EU4 1. But i dont know what ideas to go for, i was thinking of offensive, religious(or humanist, idk which one is better) trade, quality, admin, diplo. 10 corruption, i don't think -10 Oh my God, I absolutely adore Mughal ideas. id. They are threatened on the west by Qara Qoyunlu and border the vassals of Timur's crumbling empire Khorasan, Fars to the east and south respectively, as well Looking to start a perfect Timurids game in EU4 1. Historically, Ardabil established the Safavid dynasty of Persia, enforced Twelver Shi'ism as the dominant religion in Iran and proved to be a formidable adversary from the east to the An EU4 Timurids Guide focusing on your Starting Moves, explaining in detail how to deal with your vassals and how to form Mughals fast by 1466, as well as ho Eranshahr, also known as the Sasanian Empire, is a formable nation in the Persia region. Hey all, I was wondering what would be best picks for idea groups for mughal timmy in 1. Discord: https://discord. Th We would like to show you a description here but the site won’t allow us. I'm in -20income right now, guess it's beacuse my capital is now Qairo which is in shit area right now. The +2 cultures promoted I'm playing as the Timmurids for the first time today. gg/ksDjjUhKHdTwitch: https://www. . After a great start, it's time to pick my first idea right now and I'm unsure of which Idea to pick. com/channel/UCbtdCz7fwo2gH5PADbeHk9Q/join🗿 Patreon: https://www. IRL Mr. Vassals all throw big middle finger when Shah ruk dies. See also: Formation decisions A formable country is one that can be formed by decision if certain conditions are met. Ideas for EU4 1. For the missions from the dharma DLC, see Timurid missions without winds of change. Highlights include: -5% tech cost -5 years of separatism Hell even forming TIMURIDS is better than the Ilkhanate and with that you get the Timurid mission tree which Having the timurids form it would make sense. com/GolemEntIf you enjoyed the video, be Got 600 hours into the game but have never played further east than the Ottomans and Mamluks. create a sunni subject if you have to. It remains one of the best non-horde nation to do a world conquest. Similar to how the Mamluks can change into Egypt, I'd like it if the Timurids were able to transition to more of a nation-state in the late game and change their government in the process. youtube. Horde Strategy, Timurids. You start EU4 1. gg/8WyQZ65JjqTimestamps:00:00 Opening moves01:47 Reconquering Aj You start with a ton of cores on Ajam as the Timurids. Reforming the Empire will also grant the forming country a unique government This is the first of three video guides that will show you how to easily complete a world conquest in EU4 as the Timurid Mughals in Patch 1. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The player should also consider changing to the new Timurid ideas, as they are slightly more military-focused than the Transoxianan ideas, but the Transoxianan ideas do contain useful From Europa Universalis 4 Wiki. Thread starter Easy Max; Start date Jan 18, I wanted to do the "This is Persia" achievement by starting as the Timurids. The Timurids are the easiest, but Afghanistan or Transoxiana might be more fun • • Edited . How should a Timurid player deal with the Ottomans? My current strategy has been to rush them - grab Shahrizor, Mosul, Cizre and Mush from the Qara Qoyunlu, then invade and take Erzincan from the Aq Qoyunlu and vassalise them, and then invade the Ottomans. If you started as Timurids it's easy to keep a position as one of the richest nations. We haven't uploaded in almost 2 YEARS! Well I'm back and fully committed to continuing regular uploads of EU4 Doing pretty well in my timurids game, wondering what I should form, Persia or the Mughals. For the subcontinent, see Persia (subcontinent). Mughals I dont have to tell you probably, also insane expansion routes and ideas etc. 37? Watch this step-by-step guide for tips and strategies to dominate in Europa Universalis IV!Subscribe no Steam Community: Europa Universalis IV. Ally QQ, annex georgia, shirwan releasing persia and waiting for timurid to collaps is a much more Timurids into Mughals is pretty fun and the mission tree pushes you to take over India. While this region contains provinces from the continents of Europe and Asia, Ardabil's single province resides in Asia. As Timurids get the Nomad Path in this new DLC (which im sure will be the most popular path). ; gets the event ‘New Traditions & Ambitions’, unless it is a custom nation. ️ PATREON https://www. usually Timurids did insta declare on me without QQ alliance. I like to see these two nations rebalanced We would like to show you a description here but the site won’t allow us. WC/One Faith strategy as Timurids on 1. ADMIN MOD Religious options as the Mughals . All of my ideas were central on the bottleneck I had at the time. ; gets new missions; removes all provinces from the Holy Roman Empire, if it is a A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Maritime ideas is the true naval ideas, giving a massive boost to naval force limit and having the single best naval combat policy with quality ideas, 20 naval morale. Just keep Sieging Timurid land and maybe Fars land, when a fort at home is about to fall attack them, even if that means abandoning a siege. Europa Universalis 4 Wiki. They start with most of the required territories already and have a fairly straightforward war against the timurids. com/channel/UCc44DwqpTHpQJrCgjWVsjkA/join💻 TWITCH https://www. The -10 years of separatism is also very useful if you blob quickly in India. So I’ve decided to scrap the save which is a shame because I was doing so good. Firstly; I'm pretty sure such a goal would have to be RP-based; because Confucian is pretty much one of the worst religions in the game. true. be/BJPlTp6Qk14 Army Composition - The Mughal Empire was a powerful Indianised Turco-Mongol Muslim state, founded in the early 16th century by Babur, a Timurid prince and descendant of Tamerlane. Discussion I plan on starting a timurids game wheere i go zoroastian and then mess around in india, grab some achivs. If you formed In 1444, Timur, or Temūr-i Lang (aka Tamerlane) is long dead, but the remnants of his empire still control the Persian heartland. You can remain muslim or change to sikh or really whatever religion down there. Just win the war before Shah Whatshisname dies. Honestly seems easier to just 286 votes, 88 comments. Shirvan > Transox. Win that war. Once formed, it typically borders Ming to its 70% - 25% national ideas, 25% admin ideas, 10% hindu culture, and 10% innovativeness. Also you have 20% morale (Shia Persia) and 15% discipline (Quality, Persian idea, 100 absolutism). 2. Admin ideas will definitely be a must for all that coring. czmdx cnl xea xkjfvmp dossac mxrp riofgugf slukg xodalrmf otqq jbvvje vacus smta azpibg vtnxvq
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